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- 15:50, 5 March 2026 Pod: Planet of Death (hist | edit) [1,677 bytes] Admin (talk | contribs) (Created page with "{{GameInfo|title=POD: Planet of Death|year=1997|developer=Ubi Soft Entertainment Software}} ==Pod: Planet of Death – Compatibility & Testing Notes== The game has been tested in two environments: '''DOSBox Pure''' and '''PCem'''. This page documents how the game behaves in each environment and explains the MMX‑related Dolby Surround feature. ===DOSBox Pure=== *The game runs correctly when using '''3dfx software mode''', although performance is not fully smooth. *Whe...") Tag: Visual edit
- 12:14, 13 January 2026 Warcraft III on Linux: Notes & Tips (hist | edit) [3,099 bytes] Admin (talk | contribs) (Created page with "{{GameInfo|title=Warcraft III: Reign of Chaos & The Frozen Throne|year=2003|developer=Blizzard Entertainment Inc.|graphicsapi=OpenGL 2, Direct3D 8 (DirectX 9 patched)|audioapi=Miles Sound System (MSS)}} ==Linux Runtime Environment== *'''Wine Prefix:''' wine-9.0-staging-tkg-amd64 *'''DXVK Version:''' v2.7.1 (translates DirectX 9 to Vulkan) *'''Prefix Architecture:''' 64‑bit ==Setup== It is possible to use an existing game folder without running the installer again....") Tag: Visual edit
- 11:41, 6 January 2026 Joint Operations - Typhoon Rising: Notes & Tips (hist | edit) [3,270 bytes] Admin (talk | contribs) (Created page with "{{GameInfo|title=Joint Operations: Typhoon Rising|year=2004|developer=NovaLogic, Inc.|graphicsapi=DirectX 9|audioapi=DirectSound 3D}} == Linux Runtime Environment == * '''Wine Prefix:''' <code>wine-proton-9.0-1-amd64</code> * '''DXVK Version:''' <code>2.6.2</code> (used to translate DirectX 9 to Vulkan) == Audio Fixes == * Enable 3D spatial audio (EAX support): ** Restoring 3D Spatial Sound with DSOAL ** DLL Ov...") Tag: Visual edit
- 15:42, 18 December 2025 Mesa Zink Driver with RetroArch (hist | edit) [1,838 bytes] Admin (talk | contribs) (Created page with "==Overview== The '''Mesa Zink driver''' is a Gallium driver that translates OpenGL calls into Vulkan. When used with '''RetroArch''', it can provide improved performance and stability compared to the default Mesa OpenGL driver. This is particularly useful for emulating older DOS or Windows games with '''3dfx hardware support''', where enabling the 3dfx mode allows Zink to handle rendering more efficiently. ==Use Cases== *'''DOS/Windows games with 3dfx support''' :Z...") Tag: Visual edit
- 14:38, 12 December 2025 Gothic on Linux: Notes & Tips (hist | edit) [3,842 bytes] Admin (talk | contribs) (Created page with "{{GameInfo|title=Gothic|year=2001|developer=Piranha Bytes Software GmbH|graphicsapi=DirectX 7|audioapi=DirectSound3D, DirectMusic}} == Runtime Environment == Wine version: Proton: 8.0-5 (Proton 9 throws Access Violation errors) Prefix architecture: 64-bit == Notes == Added dgVoodoo2 library: * Ddraw.dll * D3dimm.dll Selected the workshop release from beta participation none|thumb DXVK included in Proton 8.0-5 is real...") Tag: Visual edit
- 20:59, 10 December 2025 Wine Logger Script (hist | edit) [2,329 bytes] Admin (talk | contribs) (Created page with "=Wine Logger Script with systemd Timer= This page explains how to deploy and use the Wine logging script together with a systemd timer service. The script records information about active '''wineserver''' processes, including their prefix, Wine binary, version, and environment variables. It also supports log rotation (keeping only the last 5 logs) and an optional argument to specify a custom log directory. ==Prerequisites== *A Linux system with systemd. *Wine installed...") Tag: Visual edit
- 18:30, 10 December 2025 Large Address Aware in Wine (hist | edit) [1,741 bytes] Admin (talk | contribs) (Created page with "== Overview == '''Large Address Aware (LAA)''' is a flag that allows 32‑bit Windows applications to access up to 4 GB of memory instead of the default 2 GB. Wine partially supports this feature, depending on how the executable and Wine build are configured. ==Behavior in Wine== *Wine respects the LAA flag if it is set on an individual 32‑bit executable. *Without the flag, applications are limited to 2 GB of memory space. *There is no universal switch in vanill...") Tag: Visual edit